Category Archives: Discussion

IPMM 59: Saga!

“I Podcast Magic Missile: Inventing new stereotypes since 2012!”

In which we gush about one of the best comics currently in print, and also talk abut a bunch of other stuff.  This was also the first episode (chronologically) for friend-of-the-cast Elle, who will be joining us periodically.

Note: Caitlin mentions drawing pictures of the AW New Sodom cast; we’ll post them as soon as they’re done.

Stuff we talk about:

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IPMM 57: We Will Not Abandon You!

“We will drive you right to the hospital!”

Note: this was recorded before Gen Con

In this episode we talk about exploring darker and more serious topics in role-playing: why we do it, how we handle it as a group.  The impetus was Dave’s character Grace (if you want to know more about what he’s doing with her, he’s posted about it on his own blog).

We also talk about:

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IPMM 54: Death and Stupid

“Note to self: revise life goals”

We bring Blake back in for a discussion of character death in (more traditional) role-playing games.  What does it add?  What design considerations have to be given?  What GM/player considerations have to be given?

We also talk about playing characters who are much dumber (or smarter) than you.

Topics covered include:

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Bonus Episode: Gen Con 2013 Report

Dave and Yanni recap their adventures at Gen Con 2013!

Relevant topics:

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IPMM 51 – Bonus Episode: Skill and Magic Systems

“Submachine Gun: The Submachine-Gunning”

As Dave and Yanni prepare to go off to Indy for GenCon, we’re tossing out a relatively short round-table with three of our hosts.  In this episode, we talk about D&D Next, then about skill and magic systems in role-playing games in general.  We come to the following conclusions:

  • We like skill systems that let heroic characters do stuff
  • We like magic systems that are open-ended, not ones that make you pick from pre-generated lists of spells

Also, at one point, Dave refers to “Old School Revolution” – it’s actually “Old School Renaissance” [Sorry. –Ed].

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IPMM 49: The Pre-GenCon Episode

“Chekhov’s Phone Install”

Important Announcement: Dave [Fried] and Yanni [Cooper] will be at GenCon this year!  Both will be running at Games on Demand (GenCon sign-in required) – come by and play or just say hi!

We talk about communications technology in RPGs (cell phones, mostly), what the next “hot” urban fantasy monster will be, how cool Reaper’s new “Bones” line of minis are, Duncan’s new universal minis game “µ” (latest version here), and just in general what we’re all up to.

Bones Cthulhu

The Cthulhu model (unpainted) from the new Reaper Bones minis set.

Other topics discussed in this episode:

And finally, a shout-out to Jenn Martin and Lee Van Sickle out in Chicagoland, who played Fiasco with Joanna and Dave the week this episode was recorded!

IPMM-49-Pre-GenCon

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IPMM 47: Problem Players

“Judgment laser eye-beams”

Blake rants about a movie that he saw recently, then we talk about dealing with players who don’t seem to get the game you’re all trying to play together.

Today, we’re joined by Blake Mutschler, owner of Fun N Games, the friendly local game store in Blacksburg, VA (facebookwebsite).  Topics in this episode include:

Note: it is word of God (or D. Vincent Baker) that sex has to be consentual in Apocalypse World to trigger the sex moves.  I can’t find the link, but I’ve seen it explicitly on one of the forums, in a post by the author. –Ed.

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IPMM 41 – Bonus Episode: Transhumanism!

“It’s like doing Bayesian inference without the priors.”

We talk about transhumanism and body augmentation, then about made-up religions. Topics covered include:

IPMM-41-Bonus-Transhumanism

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IPMM 39: Be Gentle, It’s My First Time!

“Learn how to play Korean”

In this episode we talk about running games for the first time – either the first time with a new system, or the first time as a GM.  What keeps people from GMing?  What are some of the challenges of running a game with more experienced players (and how do you handle people who are jerks about it)?

We also talk about Joanna’s awesome Dread scenario (which Dave also ran at Forge Midwest) and how to write Dread questionnaires.  This was Joanna’s first time writing a module or running a game, ever.  We’ll post the scenario at some future point, once we’ve done a final editing pass.

Finally, we talk about Caitlin’s upcoming Apocalypse World campaign.  We talk about silliness in serious games.  Dave and Yanni give some advice from their own experience as MCs.

Stuff mentioned in this episode:

IPMM-39-Be-Gentle-Its-My-First-Time

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IPMM 37 – Bonus Episode: Philosophy!

“Pussifism”

This episode is entirely game-unrelated; hence “bonus”.  Don’t worry – Monsterhearts 8 will be up soon!

We talk about lots of different philosophy topics, starting with Solipsism and ranging through Constructivism and Empiricism to Computer Intelligence and Asimov’s Three Laws of Robotics.

We also talk about “that’s what she said” jokes and forum avatars.

Finally, Dave coins a new phrase.

IPMM-37-Bonus-Philosophy

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