“I’ll tell you if I live later.”
The penultimate part of the climactic conclusion of our alliterative (?) adventure!
The pilots on both teams come close to achieving their ultimate goal, but an unexpected force appears to stop them – what will happen?
“Too many cooks”
In this, the first of a (probably three-part) finale to our two Souls of Steel campaigns, we’ve combined the crews for a two-GM, nine-player, two-microphone free-for-all.
Sound quality is pretty much what you’d expect for two separate mics at opposite ends of a banquet table in a large room; please forgive us
“Save Strike Five”
The last episode before the two teams are reunited!
Strike is hurt, there is a question of just who’s in charge – and a bigger question of who can be trusted…
“My favorite thing about the early inquisition days…”
This episode defies description. We are deeply sorry-not-sorry.
“Sudden catastrophic character development”
In which we talk about really hard video games and why we like (or don’t like) them. We also discuss why some games are harder than others and why that’s sometimes a valid design decision.
In this episode:
“Humanity’s Last Best Hope”
We’re getting near the end of our SoS runs, and the drama heats up!
WARNING: SPOILERS AHEAD
Blake Spoils Everything is our new feature, in which Blake – owner of the friendly local game store – condenses an entire piece of media down into an entertaining, hour-long review. We feel that, for most of the things we’re going to cover, you’ll be far more entertained (and in far less time) than if you watched the original!
Today’s selection is Lost, a TV show about people marooned… aw hell, if you don’t know what Lost is you’ve been living under a rock for the past decade.
Dana, Elle, and Blake chat before recording our new feature!
- Dreamation recap
- The worlds most musically stupid man
- Where we’ve all been
- Blake plays with dynamite
Glad you asked!
Unfortunately, for pretty much the last couple of months, the answer has been “not much”.
Due to hitting the deep, dark heart of my gender transition, I have been pulled away from my producer duties (and to be honest, most of my life). Things are improving, though, and I’m excited to get back to playing, chatting, and editing audio at work while I write reams and reams of high-test engineering code.
I want to pass on a sincere apology to all of our fans who have been wondering where we’ve been. We’re still here, even if life sometimes gets in the way. And we will continue to work on getting Souls of Steel out the door, as well as going to various cons on the East Coast and the Midwest.
So do not fret – we should be around for at least the rest of 2015!
Your still slightly frazzled producer, Dana
“pas de rendez-vous”
We’re back with more action from the Heel – turns out the forces aren’t going to be able to unite quite yet…