IPMM 118: Souls of Steel – Fist of Apollo, Episode 4

“Nothing but Drama”

In this episode, there’s no fighting at all… in mecha,

Enjoy!

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IPMM 117: Souls of Steel – Achilles’ Heel, Episode 3

“Have you ever seen a human adult?”

More AP from our other other Souls of Steel playtest. Enjoy!

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IPMM 116: Souls of Steel – Fist of Apollo, Episode 3

“Mole”

Sorry this took so long to get up – was out of town for surgery and completely lost track of everything. I’m recovering now and getting back into the swing of normal life, so you should be getting fairly routine updates again.

— Dana

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IPMM 115: Souls of Steel – Achilles’ Heel, Episode 2

 “A Golden Globe Award, but with bleeding wrists”

We return to the Achilles’ Heel for another installment from the war against the MICE!

Special thanks to Will, who filled in as producer for the Achilles’ Heel campaign (as Dana is tied up with other things).

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IPMM 114: Souls of Steel – Fist of Apollo, Episode 2

“I’m only a recreational psychologist.”

We return to the Fist of Apollo for more drama! We get to know the crew a little better; dark secrets are revealed; plots are hatched.

Enjoy!

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IPMM 113: Souls of Steel – Achilles Heel, Episode 1

“The Tin Men”

This is the second of two parallel playtest campaigns of Souls of Steel, Elle, Dana, and Yanni’s new game (see this post for more info.) The campaigns will be running in parallel for the next couple of months.

In this campaign, we have:

  • James F. as Strike Five, the Specialist [Commanding Officer]
  • Caitlin as Starfish the Misfit [Scout]
  • Yanni as Rocket the Hotshot [Engineer]
  • Elle as Badger the Loose Cannon [Heavy Weapons]
  • … and Blake as Command

This is also Blake’s first time GMing a Powered by the Apocalypse game!

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IPMM 112: Gates, Houses, and Pools

“Nintendo Power was totally objective!”

In which an exasperated once (and possibly future) game developer goes on a rant about the recent and ongoing catastrophe for women in gaming in particular and tech in general.

Then we decide what Harry Potter houses we’d be in and talk about the awesome new-ish Disney XD cartoon, Gravity Falls.

(Among other things.)

This was literally recorded yesterday (because timely!) so it doesn’t fit into the Souls of Steel AP continuity.

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IPMM 111: Souls of Steel – Fist of Apollo Episode 1

“Crash”

This is one of two parallel playtest campaigns of Souls of Steel, Elle, Dana, and Yanni’s new game (see this post for more info.) The campaigns will be running in parallel for the next couple of months.

In this campaign, we have:

  • James T. as Feral Black, the Specialist [Scout]
  • Joanna as Gram the Veteran [Quartermaster]
  • Patrick as Yx the Misfit [Test-Pilot]
  • Duncan as Chet the Rookie [Medic]
  • Dana as Artemis the Leader [Sniper]
  • and Will as Command

We’re working out a new intro, we’ve got new people producing, and Dana is still trying to figure out her new voice (the AP was recorded a while ago), but overall we think things will be quite entertaining.

Enjoy!

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…and we’re back with Souls of Steel!

Over the next couple of months, we’ll be releasing episodes from our two, ongoing, parallel Souls of Steel games. Souls of Steel is an Apocalypse World hack that simulates ace pilot military dramas like Battlestar Galactica and Gundam, designed by Elle, Dana, and Yanni of the cast.  These campaigns are playtests, but the game is in mid-beta at this point, so we expect them to go relatively smoothly.

If you’ve got any questions about Souls of Steel you can contact us here; our timetable is roughly:

  • Finish the campaigns.
  • Make any changes to the rules and add any critical GM and player instructions.
  • Create a G+ group and release an open beta there.
  • Kickstart a full rulebook in 2015.

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Don’t worry – we haven’t gone anywhere!

Right now, we’re gearing up for our campaign playtest of Elle and Dana’s Souls of Steel. The first couple of episodes are in the pipe and now all we have to do is edit them and get them out to you.

Episodes will start going up before too long. In the meantime, you can see the teasers for the game being posted over on G+.

We’ll be starting a group and making playtest materials available within the next few weeks, so stay tuned!

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