IPMM 112: Gates, Houses, and Pools

“Nintendo Power was totally objective!”

In which an exasperated once (and possibly future) game developer goes on a rant about the recent and ongoing catastrophe for women in gaming in particular and tech in general.

Then we decide what Harry Potter houses we’d be in and talk about the awesome new-ish Disney XD cartoon, Gravity Falls.

(Among other things.)

This was literally recorded yesterday (because timely!) so it doesn’t fit into the Souls of Steel AP continuity.

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IPMM 111: Souls of Steel – Fist of Apollo Episode 1

“Crash”

This is one of two parallel playtest campaigns of Souls of Steel, Elle, Dana, and Yanni’s new game (see this post for more info.) The campaigns will be running in parallel for the next couple of months.

In this campaign, we have:

  • James T. as Feral Black, the Specialist [Scout]
  • Joanna as Gram the Veteran [Quartermaster]
  • Patrick as Yx the Misfit [Test-Pilot]
  • Duncan as Chet the Rookie [Medic]
  • Dana as Artemis the Leader [Sniper]
  • and Will as Command

We’re working out a new intro, we’ve got new people producing, and Dana is still trying to figure out her new voice (the AP was recorded a while ago), but overall we think things will be quite entertaining.

Enjoy!

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…and we’re back with Souls of Steel!

Over the next couple of months, we’ll be releasing episodes from our two, ongoing, parallel Souls of Steel games. Souls of Steel is an Apocalypse World hack that simulates ace pilot military dramas like Battlestar Galactica and Gundam, designed by Elle, Dana, and Yanni of the cast.  These campaigns are playtests, but the game is in mid-beta at this point, so we expect them to go relatively smoothly.

If you’ve got any questions about Souls of Steel you can contact us here; our timetable is roughly:

  • Finish the campaigns.
  • Make any changes to the rules and add any critical GM and player instructions.
  • Create a G+ group and release an open beta there.
  • Kickstart a full rulebook in 2015.

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Don’t worry – we haven’t gone anywhere!

Right now, we’re gearing up for our campaign playtest of Elle and Dana’s Souls of Steel. The first couple of episodes are in the pipe and now all we have to do is edit them and get them out to you.

Episodes will start going up before too long. In the meantime, you can see the teasers for the game being posted over on G+.

We’ll be starting a group and making playtest materials available within the next few weeks, so stay tuned!

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IPMM 110: Story Time – The Monster Campaign, Part 2

“So they took all our corpses and put them on pikes…”

In lieu of a Gen Con report (forthcoming – we promise!) here’s the second half of our latest Story Time with Blake and Highcove!

 

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IPMM 109: Kingdom

“We’re not arbiters of peace. We arbitrage peace. That’s different.”

Something for your drive to Gen Con!

We play Ben Robbins’ Kingdom for the first time as a group, choosing the “Starfall” scenario.  If you’re not familiar, Kingdom is a neat game that focuses on an organization, its members, and how they weather a crisis that threatens to disrupt their lives (or don’t, as the case may be).

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IPMM: Bonus – Gen Con 2014 and other announcements

Important stuff:

  • Dana will be at Gen Con 2014!  Unfortunately, she’s the only one of us who could make it. Maybe next year?
  • Dana explains why she is switching to her prototype “girl voice” for good, and what it means for the podcast and for our listeners.
  • Related: we are going to be changing our intro and outtro sequences sometime in the near future.

Other stuff:

  • Tier 3 kazoos
  • Archer
  • DashCon

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IPMM 108: Story Time – The Monster Campaign, Part 1

“Half half-orc, half half-dragon.”

Blake and Highcove return with epic stories from a campaign where the players played monsters and Highcove treated them accordingly.

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IPMM 107: The Sword, the Crown, and the Unspeakable Power – Finale

“Dust”

This is it, folks – the conclusion to our Actual Play of Wheel Tree Press‘ awesome, upcoming game, The Sword, the Crown, and the Unspeakable Power!

We’ve also got a special guest – for most of this episode Jenn Martin, darling of the indie game podcasting world, will be playing the part of Lady Liana!

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IPMM 106: Socially Contractual Obligations

“This has been ‘Prostate Talk’ with I Podcast Magic Missile.”

In this episode, we talk about social contracts – implied and explicit – in gaming.  How do you know what the social contract is? What happens when a player ignores it? What can you do? How you you not be that person?

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