In which we playtest our new game, Souls of Steel (by Dave and Elle)!
Souls of Steel is a Powered-by-the-Apocalypse game that emulates ensemble-cast ace pilot military dramas like Battlestar Galactica, Top Gun, Tengen Toppa Gurren Lagann, the various Gundam series, etc. and computer games like Wing Commander. The design goal is to develop entertaining social drama, punctuated by intense action sequences, against the backdrop of a larger war.
Here we’re testing an incomplete beta of the game. Some elements are missing and some need to be refined, but this is the third playtest and we’re fairly happy with the overall structure and gameplay.
This is the last episode in which our guest hosts talk about their experiences running Delve Night, a weekly pickup D&D game they hosted at the local game story that went from an officially sanctioned Wizards event to something of their own creation.
In which we talk about why Deep Space 9 is (for better and worse) very different from the other Star Trek franchises. We also cover the unfortunate implications of how race is handled in My Little Pony: Friendship is Magic.