“The only time Dave’s life experience is actually relevant.”
In this banter episode, we talk about habituation and social media games, how modern games are funded, produced, and published, and why lots of games have on-disk DLC.
Dave shares some of his knowledge from working in the video game industry – how publishers and developers actually make money, and why piracy isn’t the biggest threat to AAA games. We also talk about the gap between indie and AAA games and why crowdfunding is critical for small games (and really most small-time content creators).
Finally we get all nostalgic and hearken back to a time when big production values weren’t necessary for a great video game.
- Tiny Tower
- Skinner Box
- Borderlands 2
- Evil Hat Productions
- Magic: the Gathering
- The Uncanny Valley
- Final Fantasy
- Secret of Mana 2
- X-COM: UFO Defense (the original)
- Fallout (the original)
- King’s Quest